



When you encounter enemies (either in a room or a corridor), you switch to turn-based combat in which you select attacks and use support items to defeat your foes. Your quests tend to revolve around exploring a certain number of rooms, killing enemies, finding items or defeating bosses. Quests take the form of real-time exploration of randomly generated rooms and corridors by using the analogue stick. Once you are done playing with your town, you set out on a quest into one of the four locations (five with the DLC) with a team of four soldiers from your roster, equipping them with items for buffs and equipment to support them on their journey. Buildings are upgraded through heirlooms and using them requires money, both of which are found during your excursions. Before heading out to adventure, you build up the hamlet (your base of operations) by upgrading the various structures, as well as hire and strengthen soldiers by using these buildings. The game plays somewhat like the rebooted XCOM (which works for me!) crossed with a JRPG of sorts. Assuming you manage to get that far, of course. Along the way we learn of - and battle - many of the creatures associated with the mansion’s past, before delving into the Darkest Dungeon itself to finally seal away the encroaching evil. He has written a letter to the player, imploring them to return to their home, to drive back the invading horrors and to reclaim the estate. We begin with exposition from our (wonderfully well-voiced) ancestor regarding the family estate, telling us that during his time living there he discovered a hellish portal beneath the land, filled with horrifying creatures. It doesn’t matter where you go, you’re going to get brutalised by something. Darkest Dungeon has now released on Xbox One, complete with The Crimson Court DLC, so let’s take a look at the brutal Lovecraftian RPG and see just how many wonderful ways you can die. You could play it on Easy mode… but it’s still hard! This is one of those super-tough games for players who want a serious challenge to overcome, and if that isn’t you then the game isn’t going to pull its punches.
